Might and Magic Wiki
For other uses of the term, see cleric.


The Cleric is the magic hero class of the Temple faction in Heroes of Might and Magic: Olden Era. Their faction ability is Ascension.

Magic hero. Upon leveling up, most of the time gains Spell Power and Knowledge bonuses, along with skills that enhance spellcasting. Knows Heroic Strike, which is used to attack the enemies in battle. This skill's damage scales with the hero's level.OffBck

Primary skills
OE Attack stat 1 OE Defence stat 1 OE Spell Power stat 2 OE Knowledge stat 3

Skill probability[]

Incomplete This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.

Subclasses[]

For more information, see Advanced class (OE).

Clerics are capable of becoming a Grand Inquisitor or Ascendant. To become a subclass, the Cleric is required to know five prerequisite skills at Expert level.

Cleric Subclasses
OE Cleric subclass 1
Grand Inquisitor
OE Cleric subclass 2
Ascendant
Enemy hero can only use each spell once per battle. All the hero's spells always cost 0 mana.
OE ArcaneMagicExpert
Arcane Magic
OE BattleMagicExpert
Battle Magic
OE DefenceExpert
Defence
OE InsightExpert
Insight
OE ScoutingExpert
Scouting
OE PrimalMagicExpert
Primal Magic
OE EconomyExpert
Economy
OE LogisticsExpert
Logistics
OE ResistanceExpert
Resistance
OE SorceryExpert
Sorcery


Hero classes in Olden Era Icon-OE
Faction Might Magic
OE-TempleIcon Knight Cleric
OE-NecropolisIcon Death Knight Necromancer
OE-GroveIcon Warden Druid
OE-DungeonIcon Overlord Warlock
OE-HiveIcon Enforcer Herald
OE-SchismIcon Oathkeeper Riftspeaker