- This article is about the Heroes VII class. For other uses, see chieftain.
Chieftain is a defensive might class of the Stronghold faction in Might & Magic: Heroes VII.
Chieftains are sagacious leaders, often tasked with leading the tribe's migration and when a new settlement is being established. Their ability to negotiate rather than kill is a rare quality among their people, and even if often underestimated, one that has revealed to be of critical importance.OffBck
Abilities[]
Bloodrage
(Grandmaster level)
(Grandmaster level)
Defense
(Grandmaster level)
(Grandmaster level)
Warfare
(Grandmaster level)
(Grandmaster level)
Diplomacy
(Master level)
(Master level)
Exploration
(Master level)
(Master level)
Leadership
(Master level)
(Master level)
Air Magic
(Expert level)
(Expert level)
Destiny
(Expert level)
(Expert level)
Earth Magic
(Expert level)
(Expert level)
Warcries
(Expert level)
(Expert level)
Skill probability[]
Percentage | Skill |
---|---|
Highest (12%) | Defense, Warfare |
Very high (10%) | Diplomacy, Exploration, Leadership |
High (8%) | Air Magic, Warcries |
Average (6%) | Destiny, Earth Magic |
Low (4%) | Dark Magic, Offense, Paragon |
Very low (2%) | Economy, Fire Magic, Water Magic |
Lowest (0%) | Light Magic, Prime Magic |
Notable chieftain[]
Gallery[]