- This article is about the creature from Heroes VII. For other uses, see centaur.
The centaur is an elite creature of the Stronghold in Might & Magic: Heroes VII. Its upgraded form is the centaur marauder.
Like the Harpies and Gnolls, Centaurs are Beastmen created by the Wizards of the Seven Cities. Half-human and half-horse, the Centaurs were originally given the menial tasks of carrying messages, pulling carts and work in the mines. Being both mount and rider, Centaurs can fire deadly arrows and then move to higher ground, or dash to a place before firing from the most deadly positions.OffBck
Abilities[]
Maneuver | |
When the creature is about to retaliate on a melee attack it moves away from the attacker first and then retaliates with its ranged attack. |
Centaurs no have melee penalty.
Gallery[]
References[]
Stronghold |
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Basic creatures |
Brute · Harpy · Gnoll · Centaur · Sand wyvern · Basilisk rider · Cyclops · Behemoth |
Upgraded creatures |
Crusher · Fury · Gnoll hunter · Centaur marauder · Venomous wyvern · Basilisk lancer · Enraged cyclops · Ancient behemoth |
Warfare creatures |
Dreamwalker - Tamed cyclops |