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The blacksmith is a type of building in Heroes of Might and Magic series.
The blacksmith provides the hero some additional equipment.
Heroes I[]
While the blacksmith exists within the Farm town, its purpose is producing pikemen.
Heroes II[]
While the blacksmith exists within the Knight town, its purpose is producing pikemen. It can be upgraded to produce veteran pikemen.
Heroes III[]
The blacksmith in Heroes III provides the hero war machines for battle, depending on the type of the town. The exception to this is Stronghold faction, which can also build a ballista yard to buy ballistae. It costs 5 wood and 1000 gold.
The adventure map object that sells all war machines is the war machine factory.
The war machines available in towns are as follows:
- Castle, Dungeon, Conflux: ballista
- Fortress, Necropolis, Rampart: first aid tent
- Inferno, Stronghold, Tower: ammo cart

Heroes IV[]
In Heroes IV the blacksmith is named differently inside the towns, but retains the same name as an adventure object. The blacksmiths provide low-value artifacts, ideal for a starting hero; though the offered items vary between factions, it always provides potions of immortality and restoration.
The blacksmiths in towns are as follows:
Faction | Name | Equipment | Consumables | Cost |
---|---|---|---|---|
Academy | Alchemist's shop | Telescope, mage's staff, chainmail | Potions: cold, fire resistance Vials: binding liquid |
4 wood, 4 ore, 1 mercury, 1 sulfur, 1 crystal, 1 gem, 3000 gold |
Asylum | Rogue's guild | Greatsword, crossbow | Vials: acid, demon fire Potions: mana |
4 wood, 10 ore, 3000 gold |
Haven | Order of Paladins | Longsword, plate mail | Potions: holy water, healing, mirth | 14 ore, 3000 gold |
Necropolis | Armory | Longsword, chain mail, shield | Vials: cloud of despair, choking gas, poison | 4 wood, 10 ore, 3000 gold |
Preserve | Ranger's guild | Longbow, leather, shield | Potions: strength, toughness, mana | 20 wood, 3500 gold |
Stronghold | Arsenal | Axe, greatsword, leather | Potions: resistance, endurance, quickness | 12 wood, 12 ore, 5000 gold |
Heroes V[]
The blacksmith retains the same function in Heroes V as it did in the previous installment. However, the towns provide all the war machines, but only one is cheaper than other, and the others cost triple the normal value.
The adventure map object, the war machine factory, sells all war machines at their discounted price.
The war machines with discount in towns are as follows:
- Academy, Dungeon, Fortress: ammo cart
- Haven, Inferno, Stronghold: ballista
- Necropolis, Sylvan: first aid tent
Heroes VII[]
The blacksmith retains the same function in Heroes VII as it did in the previous installment. However, its functions are split into multiple buildings, which provide different war machines, called warfare units.
The war machines available in towns are as follows:
Faction | Building | Warfare unit | Cost | Requirements |
---|---|---|---|---|
Academy | Workshop | Healing tent (support) | 5 ore 500 gold |
N/A |
Pyramidal craft | Small pyramid (attack) | 5 wood 2 shadowsteel 500 gold |
Workshop Town level 6 | |
Dungeon | Chamber of Whispers | Faceless (support) | 1000 gold | Halls of the Unseen Hand Town level 3 |
Pillar of eyes | Shadow lurker (attack) | 2 shadowsteel 1000 gold |
Town level 6 | |
Haven | Blacksmith | Ballista (attack) | 5 ore 500 gold |
N/A |
Convent of Elrath | Healing sister (support) | 2 ore 500 gold |
Magic guild level 1 Town level 3 | |
Necropolis | Namtaru nest | Namtaru (attack & support) | 5 ore 1000 gold |
N/A |
Sylvan | Blacksmith | Sylvan ballista (attack) | 5 ore 500 gold |
N/A |
Garden of the Sacred Seed | Mother treant (support) | 5 wood 500 gold |
Hallow grove magic guild level 1 Town level 3 | |
Stronghold | Dream lodge | Dreamwalker (attack & support) | 5 wood 1000 gold |
Orc barracks Town level 9 |
Fortress | Armory | Dwarven ballista (attack) | 2 shadowsteel 1000 gold |
Shield barracks |
Rune designer | Runestone | 5 ore 500 gold |
Town level 3 |