- For other uses, see Attack (disambiguation).
Attack is a skill in Heroes of Might and Magic V.
Effects[]
The units in the hero's army deal increased damage by melee attacks.
- Basic Attack increases damage dealt by your creatures in melee combat by 5%.
- Advanced Attack increases damage dealt by your creatures in melee combat by 10%.
- Expert Attack increases damage dealt by your creatures in melee combat by 15%.
Skill rates[]
The hero classes can learn Attack skill and its abilities at following probabilities:
- 15%: Barbarian
, Demon Lord, Warlock
- 10%: Knight
- 8%: Necromancer and Runemage
- 6%: Ranger
- The skill rate for Ranger before patch 1.3 is 2%.
- 2%: Wizard
Abilities[]
Icon | Name | Description | Class | Requirements | |
---|---|---|---|---|---|
Original / Hammers of Fate | Tribes of the East | ||||
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Archery | Increases damage dealt by hero's creatures in ranged combat by 20%. | All classes | N/A | |
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Battle frenzy | Minimum and maximum damage inflicted by each creature under hero's control is increased by 1. Especially effective for armies of low level creatures. | All classes | N/A | |
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Tactics | Increases the area in which the hero can rearrange creatures before combat by one row (unless the opponent also has Tactics). | All classes | N/A | |
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Cold steel | The hero enhances weapons of all troops in their army to strike with additonal ice powers. | Necromancer | Battle frenzy | Master of ice |
Wizard | Flaming arrows, Mark of the Wizard | ||||
Demon Lord, Knight, Ranger, Runemage, Warlock | N/A | ||||
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Excruciating strike | Improves the hero's attack ability. There's a 30% chance that an attack performed by the hero will deal double damage to a target. | Demon Lord | Battle frenzy, Mark of the Damned | Mark of the Damned |
Barbarian | N/A | Powerful blow | |||
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Flaming arrows | Ballista under hero's command negates enemy defense and deals additonal elemental fire damage. Destroyed ballista will be restored in hero's army after combat. | Wizard | Archery | |
Ranger | Nature's wrath, deadeye shot | Archery | |||
Barbarian, Knight, Necromancer, Runelord, Warlock | N/A | ||||
Demon Lord | Battle frenzy, excruciating strike, hellfire | ||||
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Nature's wrath | All Sylvan creatures in Ranger's army gain +1 to maximum damage. | Ranger | Battle frenzy | |
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Power of speed | The Hero gains the spell Haste and casts it without spell point cost. In the expansions the ability instead gives hero the Mass Haste spell on advanced level. | Demon Lord | Excruciating strike | Battle frenzy |
Knight | Weakening strike, last stand, retribution | ||||
Necromancer | Cold steel, Eternal servitude | ||||
Warlock | Tactics | ||||
Ranger, Runemage, Wizard | N/A | ||||
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Retribution | The troops led by the hero inflict additional melee and ranged damage if their morale is above zero. | Knight | Expert trainer | Battle frenzy, expert trainer |
Runemage | Offensive formation, empathy, exorcism | Offensive formation, runic attunement | |||
Warlock | Power of speed, empowered spells | Battle frenzy, Aura of Swiftness, dark ritual | |||
Barbarian | N/A | Battle frenzy, battle elation | |||
Ranger | Battle frenzy, battle commander, rain of arrows | ||||
Wizard | Battle frenzy, artificial glory, Mark of the Wizard | ||||
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Offensive formation![]() |
Attack of Dwarven creatures in hero's army increased when closed to each other on the battlefield. | Runemage | Tactics | |
Stunning blow![]() |
Every standard hero's attack moves the target back along the ATB bar a little. | Barbarian | N/A | Battle frenzy, powerful blow |
Bonuses[]
- Necklace of the Bloody Claw increases minimum and maximum damage of all creatures by 1.