- This article is about the Heroes IV advanced class. For other uses, see Archmage.
The Archmage is an advanced class in Heroes of Might and Magic IV. It requires specialization in at least three magic skills, either Chaos, Death, Life, Order or Nature Magic.
Effect[]
An Archmage sees the effectiveness of all their spells increase by 20%.
Skills[]
The Archmage has the following priorities to learn secondary skills:
- 4: Chaos Magic, Death Magic, Life Magic, Nature Magic and Order Magic, as well as all of their related skills, have a priority of 4.
- 1: Defense, Leadership, Melee, Offense, Pathfinding, Seamanship
- Nobility, as well as all of its related skills, have a priority of 1.
- 0: Archery, Combat, Magic Resistance, Scouting, Tactics
Notes[]
- The hero becomes an archmage if they have at least three ranks in three magic secondary skills, regardless of their level of expertise in other skills.
Heroes of Might and Magic IV classes | ||
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Standard hero classes | Knight - Death Knight - Lord - Thief - Archer - Barbarian - Priest - Necromancer - Mage - Sorcerer - Druid | |
Advanced classes | Archmage - Assassin - Bard - Battle Mage - Beast Lord - Beastmaster - Cardinal - Crusader - Dark Lord - Dark Priest - Demonologist - Enchanter - Field Marshal - Fire Diviner - Fireguard - General - Guildmaster - Heretic - Illusionist - Lich - Lord Commander - Monk - Ninja - Paladin - Prophet - Pyromancer - Ranger - Reaver - Seer - Shadow Mage - Summoner - Warden - Warlock - Warlord - Witch King - Wizard - Wizard King |