Might and Magic Wiki
Might and Magic Wiki
Advertisement

The archlich is a creature in Might & Magic: Heroes VI. It is an Elite member of the Necropolis faction, and it is the upgrade of the lich.

An Archlich is given that title when he has continued “living” beyond what his or her physical shell would have normally permitted. Though this passage might seem arbitrary, it is not, for a Lich feels the moment pass when death should have come. As they journey beyond the sacred cycle of Life and Death, they gain comprehension of greater powers, some which can be used to sap the life force of living creatures.OffBck

Abilities[]

Undead H6 Undead
This creature is not alive. Its Morale is always neutral and it has +% resistance to damage (Water). It is also immune to Poison, Disease, Blind and Mind Influence effects.OffBck
Emotionless Emotionless
Having no emotions, undead are immune to Morale effects.OffBck
Vulnerability to Light Vulnerability to Light
Light spells which damage the living are empowered against undead and demons by %. Light spells which heal the living damage undead and demons.OffBck
Dark Embrace Dark Embrace
When a Lich is on the battlefield, watch the shadows… they grow longer. The Lich emits a permanent aura of Darkness that makes magical cursing as easy as calling someone a dirty name. Though Liches themselves seldom use vulgar language, many a sorry opponent has sworn and cussed when suffering from their augmented spells.
Increases vulnerability to Magic (Dark) by 15% on attacked target and all adjacent stacks for 2 turns.OffBck
Archlich Life Drain Life Drain
The Archlich has gained mastery over the cycle of Life & Death and can play with its energies. It can drain life from an enemy and pour it into the hungry body of an undead ally. This tremendous power, considered wicked by many, is considered to be a relatively altruistic action by necromancers, for it cannot be used to heal themselves.
The Archlich's attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Last for 1 turn. Cannot heal self. Charges: 1.OffBck

Tactics[]

The low Initiative force the archlich to wait before its attack, but when its turn comes up it will unleash a powerful ranged magic attack. Even better, the attack makes the target more vulnerable for the next Dark attacks.

Gallery[]


Heroes VI Necropolis Faction Icon Necropolis
Basic creatures
Skeleton · Ghoul · Ghost · Lich · Lamasu · Vampire · Fate spinner
Upgraded creatures
Skeletal spearman · Ravenous ghoul · Specter · Archlich · Putrid lamasu · Vampire lord · Fate weaver
Other
Spectral dragon
Advertisement