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{{about|the creature from Heroes of Might and Magic III|other uses|archer}} |
{{about|the creature from Heroes of Might and Magic III|other uses|archer}} |
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{{CreatureInfobox |
{{CreatureInfobox |
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− | |image =Archer III.png |
+ | |image =Archer III.png |
− | |faction =[[Castle (town)|Castle]] |
+ | |faction =[[Castle (town)|Castle]] |
− | |tier =2 |
+ | |tier =2 |
− | |upgraded=No |
+ | |upgraded =No |
− | |attack |
+ | |attack type=Ranged |
+ | |movement =Walking |
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− | |defense =3 |
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− | | |
+ | |size =Small |
− | | |
+ | |attack =6 |
− | | |
+ | |defense =3 |
− | | |
+ | |damage =2-3 |
− | | |
+ | |ammo =12 |
− | | |
+ | |speed =4 |
+ | |hp =10 |
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⚫ | |||
− | | |
+ | |cost =100 {{GoldH3}} |
+ | |growth =9 |
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⚫ | |||
⚫ | |||
+ | |icon =ArcherH3 icon.png |
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⚫ | |||
}} |
}} |
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− | The '''archer''' is the second-level unit |
+ | The '''archer''' is the second-level unit of the [[Castle (town)|Castle]] faction in ''[[Heroes of Might and Magic III: The Restoration of Erathia|Heroes of Might and Magic III]]''. It can be recruited from the [[Archers' tower (H3)|archers' tower]]. The archer can be upgraded to the [[Marksman (H3)|marksman]]. |
{{text|Archers and marksmen are lightly armored troops armed with crossbows for ranged attacks and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack.}} |
{{text|Archers and marksmen are lightly armored troops armed with crossbows for ranged attacks and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack.}} |
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It should still be one of the first units to be upgraded - the extra shot will double its potential damage. |
It should still be one of the first units to be upgraded - the extra shot will double its potential damage. |
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+ | ==Notes== |
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− | The archer can be upgraded to the [[Marksman (H3)|marksman]]. |
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+ | *[[Valeska (Enroth)|Valeska]] is a specialist in archers, and gives them +1 to [[Attack]] and [[Defense]] per hero level. |
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{{H3 Castle}} |
{{H3 Castle}} |
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[[ru:Лучник (HoMM III)]] |
[[ru:Лучник (HoMM III)]] |
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− | [[Category:Castle creatures]] |
+ | [[Category:Heroes III Castle creatures]] |
Revision as of 22:47, 3 August 2019
- This article is about the creature from Heroes of Might and Magic III. For other uses, see archer.
The archer is the second-level unit of the Castle faction in Heroes of Might and Magic III. It can be recruited from the archers' tower. The archer can be upgraded to the marksman.
Archers and marksmen are lightly armored troops armed with crossbows for ranged attacks and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack.OffBck
The archer is very useful as the basic ranged unit of the Castle, doing decent damage. Sending Heroes out with some archers for damage and pikemen for protection will allow them to capture mines early in the game.
It should still be one of the first units to be upgraded - the extra shot will double its potential damage.
Notes
Castle |
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Basic creatures |
Pikeman · Archer · Griffin · Swordsman · Monk · Cavalier · Angel |
Upgraded creatures |
Halberdier · Marksman · Royal griffin · Crusader · Zealot · Champion · Archangel |