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The archer is the second-level unit of the Castle faction in Heroes of Might and Magic III. It can be recruited from the archers' tower. The archer can be upgraded to the marksman.

Archers and marksmen are lightly armored troops armed with crossbows for ranged attacks and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack.OffBck

The archer is very useful as the basic ranged unit of the Castle, doing decent damage. Sending Heroes out with some archers for damage and pikemen for protection will allow them to capture mines early in the game.

It should still be one of the first units to be upgraded - the extra shot will double its potential damage.

NotesEdit


Castle
Basic creatures
Pikeman · Archer · Griffin · Swordsman · Monk · Cavalier · Angel
Upgraded creatures
Halberdier · Marksman · Royal griffin · Crusader · Zealot · Champion · Archangel
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