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"Well done! Our initial move is an unqualified success. Unfortunately, we have no time to celebrate. The remainder of the local nobility is less than pleased with our recent military victories, and have organized their defenses against us. It is up to you to put down their rebellion, but I will need the forces you raised in your previous mission to secure that region properly. Once again, I needn't remind you of the seriousness of your mission. We must win in order to secure the taxes necessary to finance the war against Archibald. I am giving you the last of my gold to raise the armies you will need to force their surrender."

Annexation is the second scenario of Roland's campaign in Heroes of Might and Magic II: The Succession Wars.

The local lords refuse to swear allegiance to Roland, and must be subdued. They are wealthy and powerful, so be prepared for a tough fight. Capture all enemy castles to win.OffBck

In order to fill their coffers for their campaign against Archibald, Roland sends his commander to subdue the local lords, intent on using their taxes to fund the rebellion. The commander is victorious, and the lords pledge allegiance to Roland.

Walkthrough[]

Like several other scenarios in this and Archibald's campaign, the commander's starting faction can be chosen at the start of the scenario. Regardless, he has a single castle and hero, and several genies.

The green knight, yellow sorceress, and orange wizard have one castle and one hero each, located to the southwest, southeast, and north, respectively. Like in the previous scenario, they aren't allies and will fight each other, but unfortunately, due to the way they're located, they're more likely to attack the commander.

The genies will give the commander an advantage, and capturing an enemy castle quickly will be a great help. The scenario is over once all three opponents have been dealt with.

Heroes of Might and Magic II campaign scenarios
Roland's campaign (good) Force of ArmsAnnexationSave the DwarvesCarator MinesTurning Point / BetrayalDefenderThe GauntletThe CrownCorlagon's DefenseFinal Justice
Archibald's campaign (evil) First BloodBarbarian WarsNecromancersSlay the DwarvesTurning Point / BetrayalRebellionDragon MasterCountry LordsThe CrownGreater GloryApocalypse
Voyage Home StrandedPirate IslesKing and CountryBlood is Thicker
The Price of Loyalty UprisingIsland of ChaosArrow's FlightThe AbyssThe Giant's PassAurora BorealisBetrayal's EndCorruption's Heart
Wizard's Isle The Shrouded IslesThe Eternal ScrollsPower's EndFount of Wizardry
Descendants Conquer and UnifyBorder TownsThe Wayward SonCrazy Uncle IvanThe Southern WarIvory GatesThe Elven LandsThe Epic Battle
Wizard's Land Wizard's Land 1Wizard's Land 2Wizard's Land 3