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==After the Silence==
 
==After the Silence==
 
Following the attacks of the Kreegan, people are beginning to rebuild their lives, each following generation forgetting its heritage and the need of communication with the Ancients. The technology of the Ancients is lost at this point, and they are simply myths that reappear through their artifacts (blasters, Lincoln). Might and Magic VI - IX and Heroes of Might and Magic I - V all post-date the [[Silence]].
 
Following the attacks of the Kreegan, people are beginning to rebuild their lives, each following generation forgetting its heritage and the need of communication with the Ancients. The technology of the Ancients is lost at this point, and they are simply myths that reappear through their artifacts (blasters, Lincoln). Might and Magic VI - IX and Heroes of Might and Magic I - V all post-date the [[Silence]].
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==Appearances of the Ancients after the Silence==
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===Might and Magic VI===
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The [[Oracle of Enroth]], [[Tomb of VARN]], the [[Control Center]] along with the [[blaster]]s and the [[control cube]] were all contraptions of the Ancients.
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===Might and Magic VII===
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In the introductory cutscene, we see a group of men wearing aqualungs, wearing small black boxes around their chests. These are the heroes of the ancient civilization from [[Might and Magic III: Isles of Terra]], who's spaceship, the [[Lincoln]], has crashed on [[Antagarich]] as opposed to their destination on [[Terra]]. They travel to the courts of either [[Roland]] or [[Archibald]], where they look to either open a portal back to the Ancients following the [[Silence]], or make contact with the [[Heavenly Forge]] to build weapons of mass destruction. Regardless of the side you support, you will see a cutscene with [[Corak]] and [[Sheltem]] upon completing the game.
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===Might and Magic VIII===
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In the introductory cutscene, you see a man who conjures a large crystal out of the ground. This is [[Escaton]], destroyer of the worlds, a machine inlike [[Corak]] or [[Sheltem]] built by the ancients. [[Escaton]]'s purpose is to destroy world that have been infested by the [[Kreegan]], which he attempts to do by opening and combining the powers of the elemental planes which created [[Colony]]. This suggests that although communication was lost during the [Silence]], the Ancients are still actively involved with their colonies and with eliminating the [[Kreegan]] threat. This becomes even more prominent with his final comment upon his destruction, "tell them I have failed."
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Revision as of 04:30, 15 March 2008

The Ancients are a technologically advanced race that is central to the Might and Magic series. They are thought to be present from the beginning of time, using technology of Elemental Manupulation to create a completely viable ecological and social microcosms through experimentation. In doing so, they create VARN, CRON, Terra, XEEN, and Colony, the settings of the series. They look to be able to directly influence these worlds and colonize them, but each game in the series presents a challange to their goals.

There are two important eras for the ancients: Before the Silence (BS) and After the Silence (AS).

Before the Silence

The Ancients and their colonized planets were in an age of golden civilization, with communication maintained to all parts of the cosmos, their great technology allowing them to do this. They had powerful weaponry build by the legendary Heavenly Forge, flew spaceships through the void, and maintained portals to different worlds. The Might and Magic I - V series take place before the Silence. This time is refered to as the Time of Wonders.

After the Silence

Following the attacks of the Kreegan, people are beginning to rebuild their lives, each following generation forgetting its heritage and the need of communication with the Ancients. The technology of the Ancients is lost at this point, and they are simply myths that reappear through their artifacts (blasters, Lincoln). Might and Magic VI - IX and Heroes of Might and Magic I - V all post-date the Silence.

Appearances of the Ancients after the Silence

Might and Magic VI

The Oracle of Enroth, Tomb of VARN, the Control Center along with the blasters and the control cube were all contraptions of the Ancients.

Might and Magic VII

In the introductory cutscene, we see a group of men wearing aqualungs, wearing small black boxes around their chests. These are the heroes of the ancient civilization from Might and Magic III: Isles of Terra, who's spaceship, the Lincoln, has crashed on Antagarich as opposed to their destination on Terra. They travel to the courts of either Roland or Archibald, where they look to either open a portal back to the Ancients following the Silence, or make contact with the Heavenly Forge to build weapons of mass destruction. Regardless of the side you support, you will see a cutscene with Corak and Sheltem upon completing the game.

Might and Magic VIII

In the introductory cutscene, you see a man who conjures a large crystal out of the ground. This is Escaton, destroyer of the worlds, a machine inlike Corak or Sheltem built by the ancients. Escaton's purpose is to destroy world that have been infested by the Kreegan, which he attempts to do by opening and combining the powers of the elemental planes which created Colony. This suggests that although communication was lost during the [Silence]], the Ancients are still actively involved with their colonies and with eliminating the Kreegan threat. This becomes even more prominent with his final comment upon his destruction, "tell them I have failed."


Dasha 03:59, 15 March 2008 (UTC)