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Fire Emblem Warriors: Three Hopes - The Loop
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- For other creatures of the same name, see air elemental.
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Air elemental | ![]() | |
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Info | |||
Hit Points: | 207 | ||
Armor Class: | 14 | ||
Special attack: | Break item | ||
Damage: | 8D6 | ||
Attack Speed: | 100 | ||
Preferred enemy: | Sorcerer | ||
Primary attack: | Electrical | ||
Primary attack ranged: | Electrical | ||
Level: | 33 | ||
Experience: | 1419 | ||
Resistances | |||
Magic: | Immune | ||
Fire: | 10 | ||
Physical: | 10 | ||
Electric: | Immune | ||
Cold: | 10 | ||
Poison: | Immune |
The air elemental is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the dust devil and twister.
Air elementals have a ranged attack that deals 8D6 electrical damage, and have a chance to break the party's items. They will target sorcerers in the party, and are immune to electric, poison, and magic damage.
They can be encountered in the Blackshire and Castle Alamos.