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Air Magic is a school of magic in Might & Magic: Heroes VII. Using these spells requires the hero to learn the appropriate level of Air Magic skill.

Spells[]

Tier 1 (Novice level)[]

Number of spells: 3
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Lightning burst H7.png Lightning burst Deals air damage to all adjacent units at the start of the target creature's next turn. If there is no adjacent unit, the spell remains active.OffBck 10 0-100 + 10 * Magic (Air damage) 0-120 + 12 * Magic (Air damage) 0-150 + 15 * Magic (Air damage) 0-200 + 20 * Magic (Air damage)
Storm arrows H7.png Storm arrows Increace the Attack of target friendly ranged creature for 3 turns.OffBck 10 6 + 1 * Magic 9 + 1 * Magic 14 + 1 * Magic 23 + 1 * Magic
Ylath's clairvoyance H7.png Ylath's clairvoyance Reveals a circular area around the target spot instantly.OffBck 10 radius of 4 radius of 5 radius of 6 radius of 7

Tier 2 (Expert level)[]

Number of spells: 2
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Gust of wind H7.png Gust of wind Pushes the target creature in a certain direction instantly.OffBck 20 1 tiles straight or 0 tiles diagonal 2 tiles straight or 1 tiles diagonal 3 tiles straight or 2 tiles diagonal 4 tiles straight or 2 tiles diagonal
Lightning bolt H7.png Lightning bolt Deals air damage to the target enemy unit instantly.OffBck 10 0-100 + 10 * Magic 0-130 + 13 * Magic 0-170 + 17 * Magic 0-260 + 26 * Magic

Tier 3 (Master level)[]

Number of spells: 2
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Lightning cyclone H7.png Cyclone Deals air damage to all units in a 2x2 area and relocates them instantly and randomly within the surrounding 8x8 area.OffBck 30 0-90 + 9 * Magic (Air damage) 0-130 + 13 * Magic (Air damage) 0-180 + 18 * Magic (Air damage) 0-360 + 36 * Magic (Air damage)
Lightning reflexes H7.png Lightning reflexes Grants an additional hit with modified Attack when attacking in melee. Lasts for a certain numbers of turns.OffBck 35 1 turn 1 turn 2 turns 3 turns
-30 + 1 * Magic (Attack) -30 + 1.5 * Magic (Attack) -30 + 1.5 * Magic (Attack) -30 + 2 * Magic (Attack)

Tier 4 (Grandmaster level)[]

Number of spells: 2
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Chain lightning H7.png Chain lightning Deals air damage to target enemy unit instantly, then affects consecutevely up to the three other nearby random units, halving damage with each new target.OffBck 50 0-90 + 9 * Magic (Air damage) 0-130 + 13 * Magic (Air damage) 0-270 + 27 * Magic (Air damage) 0-540 + 54 * Magic (Air damage)
Erratic Storm.png Erratic storm Icon-H7X1.png Creates an erratic storm on 4x4 area for a few combat rounds. Ranged creatures inside get decreased Attack. Creatures targeted by range attacks crossing the area are in cover and only take 10% of the damage.OffBck 35 -10 - 1 * Magic (Attack) -12 - 1.1 * Magic (Attack) -18 - 1.2 * Magic (Attack) -30 - 1.3 * Magic (Attack)
lasts 3 rounds
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