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For the faction in other games, see Academy.

The Academy is the town type associated with Order in Heroes of Might and Magic IV. It is the clean and well-organized home of Order. The ruler-straight streets divide white walls within which dwell its staunch defenders. The natural terrain for the Academy and its creatures is the pure and driven snow.

Lore[]

Incomplete This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.

Classes[]

Creatures[]

Buildings[]

Basic[]

 
Village hall Academy Heroes IV Town hall Academy Heroes IV City hall Academy Heroes IVTavern Academy Heroes IVPrison Academy Heroes IV
Village hall Town hall City hallTavernPrison
Provides 500 gold per day. It is required before you can build any other town structure. Provides 750 gold per day. Provides 1000 gold per day.Allows the recruitment of heroesHolds captured enemy heroes.*

Requires:

N/A

Requires:

10 wood
10 ore
2500 gold

Requires:

10 wood
10 ore
5 gems
5 crystals
2500 gold
Town hall

Requires:

2 wood
500 gold

Requires:

N/A

Fort Academy Heroes IVCitadel Academy Heroes IVCastle Academy Heroes IVCaravan Academy Heroes IVShipyard Academy Heroes IV
FortCitadelCastleCaravanShipyard
Builds a level one city wall. It is required to build 1st level creature dwellings.Builds a moat and level two city wall.Builds a keep and level three city wall.Sends heroes and creatures to remote locations. Travel time is computed using a high (30 move / day) movement rate.Builds ships, and allows caravans to travel across bodies of water.

Requires:

20 wood
20 ore
5000 gold

Requires:

10 wood
10 ore
7500 gold
Fort

Requires:

10 wood
10 ore
7500 gold
Citadel

Requires:

10 wood
4000 gold
Fort

Requires:

20 wood
2000 gold
Fort
 


Other[]

 
University Academy Heroes IV Treasury Academy Heroes IV Alchemist's shop Academy Heroes IVGreat Library Academy Heroes IV
University Treasury Alchemist's shopGreat Library
Teaches the basic level of 4 skills for 2000 gold each. Skills are chosen from the secondary skills for Nobility, Scouting, Life Magic, Order Magic, and Death Magic. Provides an extra 10% gold per week. Sells Telescope, Mage's Staff, Chainmail, and Potions of Restoration, Immortality, Cold, Fire Resistance, and Binding Liquid.Provides 3000 gold per day. Also, the strength of all Order Magic spells are increased by 50%. All Institutes of Magic for this player contain spells as if they were Level 5. A hero who stays in a town with an Institute of Magic can exceed his/her normal spell point limit by 25% for every level over a Level 1 Institute of Magic.

Requires:

5 wood
5 ore
2 sulfur
2 gems
5750 gold
Fort

Requires:

5 wood
10 ore
6000 gold
Town hall
Fort

Requires:

4 wood
4 ore
1 mercury
1 sulfur
1 gem
1 crystal
3000 gold

Requires:

Grail
 


Mage guild[]

 
Institute of Magic level 1 Academy Heroes IV Institute of Magic level 2 Academy Heroes IV Institute of Magic level 3 Academy Heroes IVInstitute of Magic level 4 Academy Heroes IVInstitute of Magic level 5 Academy Heroes IV
Institute of Magic level 1 Institute of Magic level 2 Institute of Magic level 3Institute of Magic level 4Institute of Magic level 5
Teaches 3 Level One Order Magic spells. Heroes who visit regain up to 35% of their spell points. Heroes who spend the night recover all of their spell points. Teaches 3 Level Two Order Magic spells. Heroes who visit regain up to 50% of their spell points. Heroes who spend the night recover all of their spell points. Teaches 2 Level Three Order Magic spells. Heroes who visit regain up to 65% of their spell points. Heroes who spend the night recover all of their spell points.Teaches 2 Level Four Order Magic spells. Heroes who visit regain up to 80% of their spell points. Heroes who spend the night recover all of their spell points.Teaches 1 Level Five Order Magic spell. Heroes who visit or spend the night recover 100% of their spell points.

Requires:

2 wood
2 ore
1 gem
1000 gold

Requires:

1 gem
1000 gold
Institute of Magic level 1

Requires:

1 gem
1000 gold
Institute of Magic level 2

Requires:

1 gem
1000 gold
Institute of Magic level 3

Requires:

1 gem
1000 gold
Institute of Magic level 4

Clerical library Academy Heroes IVNecromantic library Academy Heroes IV
Clerical libraryNecromantic library
Teaches Life Magic spells. Depending on the level of the mage guild, it teaches 2 spells for Level One, Two and Three and 1 spell each for Levels Four and Five.Teaches Death Magic spells. Depending on the level of the mage guild, it teaches 2 spells for Level One, Two and Three and 1 spell each for Levels Four and Five.

Requires:

4 wood
4 ore
2500 gold
Institute of Magic level 1

Requires:

2 wood
2 ore
2 sulfur
2500 gold
Institute of Magic level 1
 


Creature production[]

 
Dwarven mines Academy Heroes IV Halfling burrow Academy Heroes IV Golem factory Academy Heroes IVMage tower Academy Heroes IVGolden pavilion Academy Heroes IV
Dwarven mines Halfling burrow Golem factoryMage towerGolden pavilion
Generates Dwarves. Generates Halflings. Generates Gold Golems. Building the Golem Factory prevents the construction of the Mage Tower.Generates Mages. Building the Mage Tower prevents the construction of the Golem Factory.Generates Naga. Building the Golden Pavilion prevents the construction of the Altar of Wishes.

Requires:

1500 gold
Fort

Requires:

1500 gold
Fort

Requires:

6 ore
3000 gold
Insitute of Magic level 1
Dwarven mines or halfling burrow

Requires:

1 gem
1 crystal
1 sulfur
1 mercury
2750 gold
Insitute of Magic level 1
Dwarven mines or halfling burrow

Requires:

8 wood
8 ore
4 crystals
6250 gold
Treasury
Mage tower or golem factory

Altar of Wishes Academy Heroes IVDragon factory Academy Heroes IVCloud castle Academy Heroes IV
Altar of WishesDragon factoryCloud castle
Generates Genies. Building the Altar of Wishes prevents the construction of the Golden Pavilion.Generates Dragon Golems. Building the Dragon Factory prevents the construction of the Cloud Castle.Generates Titans. Building the Cloud Castle prevents the construction of the Dragon Factory.

Requires:

12 gems
6250 gold
Clerical library
Mage tower or golem factory

Requires:

12 wood
30 ore
4 sulfur
4 crystals
4 gems
4 mercury
14000 gold
Alchemist's shop
University
Altar of Wishes or golden pavilion

Requires:

16 wood
16 ore
20 gems
14000 gold
Castle
Altar of Wishes or golden pavilion
 


Gallery[]


Academy
Town creatures
Dwarf · Halfling · Gold golem · Mage · Naga · Genie · Dragon golem · Titan
Dwelling creatures
Evil sorceress (TGS)
Academy heroes in Heroes of Might and Magic IV
Lords
Alem · Annavanta · Aycora · Danika · Davius · Fafner · Fynelda · Grum · Hally · Hedegraus · Jubal · Iona · Merrox · Neela · Nobblenot · Oaryn · Paulus · Piquedram · Petula · Rissa · Segwen · Sharah · Teddor · Tharj · Ufretin · Verno
Mages
Aenain · Aine · Astral · Brendemar · Bohb · Brissa · Calyphona · Cyra · Daremyth · Emilia Nighthaven · Gavin Magnus · Genevieve Seymour · Grindan · Grunkie · Gurvilin · Malcom · Melody · Minasli · Mudgeon · Mysterio the Magnificent · Olivaster · Pherlon · Qubar · Raven · Redwara · Solmyr ibn Wali Barad · Suzieque · Sylas Zanj · Tina · Theodorus · Urnaka
Heroes of Might and Magic IV factions
Haven · Stronghold · Academy · Preserve · Necropolis · Asylum
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